Last week I mentioned on twitter that I wanted to breakdown the comic a bit and explain my process on a page. It didn’t come to fruition, though it is something I want to do in the future and something I’ll be doing a bit of… right now!
So, Green Bow. It’s one of the first areas that came to mind when I started plotting out Book 2. I knew I wanted a place for these guys to hang out after work; a cozy cafeteria, of sorts. Part of it is inspired by TNG’s Ten Forward. I dug the idea of there being an area for the crew to play some board games or get a quick bite.
I also really liked the naming convention - work-crew slang has always struck me as cool for whatever reason. I wanted this area’s name to be a bit technical but also something the crew would have short-handed and endeared. It’s something I thought about a lot, but struggled to come up with anything definitive. It wound up coming down to the wire and a last-minute conversation with the dashing Josh Hechinger on twitter to sort it.
I also garnered inspiration for Green Bow from my father’s work. His company always bought the staff lunch and when the food came they’d eat together like a little family. They had this big soda vending machine too that was stocked with free soda. It always blew my mind… but anyway. Like Pub and Herb’s (and Sadie’s) bedrooms, I drew up a rough floor plan using the Sims 2.
Note the hovering dining area, the not-at-all-a-food-replicator generator and Flora’s office conveniently right-next-door! It should also be noted that there are several of these areas throughout the hub, but this one is where Pub’s shift tends to congregate.
Posted on – 3/21/13